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Tome of Prophecies and the Lore of the Language Aleph,
the mystical Words of Arcana and Creation

   The 'Grammaticum Primeaval', sometimes called the "grammitum" or "grattica", "Biblio Prima", Book of the First Words, the First Tome, the First Scripture, Book of Aleph, Book of Visions, or simply "the Great Book".

   The true, physical tome has never been recorded as a real item or object of veneration, and any attempts to claim the possession of the true book have come to be proven false or misleading, and no singular book has ever been recorded to have been the real deal. It exists as a sort of legend that many scholars and beings of near-divine status have been in search of for many eons, according to prophecy and ancient legend. The First Words, Aleph, sometimes called the Words of Creation, have been found in small portions through excruciating and diligent searching and intensely dedicated spiritual divination. The Words of Creation are sometimes heard floating around the heads of the most devoted clerics, written by the most envisioning druids, researched by the most incredible spellcasters, spoken first by the great heroes and archetypes of racial heritage, and carried down through secret lineages and ancient Orders. Sometimes a very devoted scholar, priest or mage will find that their greatest ally of the Outer Realms can afford to pass on to their subjects a great word of Aleph, a magical language of thought, concept and pure creation by some means, patronage, or allegiance.

   Aleph is a language that has shaped the very form of all other languages, including that of celestials, demons, devils, and the most ancient dragons and paragons of creation. It is the embodiment of pure concept, thought-forms brought through the veil of communication, given a wavelength of sound, spoken, written, and manifested through the very folds of reality we all perceive without error. When Aleph is spoken aloud, it can have many differing sounds, including but not limited to: chimes, hissing, varying words of other or more ancient languages, thought-sounds or thought-forms, ethereal, astral, or shade countereffects, and telepathic words or sounds. Experiencing a word or sound in a non-audible manner is not uncommon when hearing true Aleph, though trying to re-speak the word or sounds without the proper training and protocol produces no similar result, no matter which word or sound was utilized in a creationary manner. Some have tried to claim that Aleph and the Words of Creation are not one and the same, because of their origins or legends pertaining to their use and link to the Arcane Arts and the Divine Arts. No such claim has ever been proven true, but that has not kept some from believing that the Words of Creation are handed down from the Gods themselves, and the Aleph language is an ancient thought-speech of Arcane and metaphysical thought-forms. No distinction between dialects has ever been found, and no specific Aleph word is confined to any given grammatical restrictions. Often strings of many Aleph words have been found to be unnecessary, since there exist many single-word phrases and sounds that serve just as usefully. Aleph is not a common language, it has no cultural hold, and no mortal or well-known immortal is said to have any true given knowledge of the language. It is often kept highly secretive, and only handed down through close-knit guilds, kabals, organizations, or lineages. It is uncommon in an even more uncommon way than just as a mostly-unknown speech. It is also completely unhelpful as a purely SPOKEN or WRITTEN language. Aleph has two or more counterparts to its speech: sound, mentality, empowerment, somatics, focuses, and many others that are for the most part unresearchable and unknown.

   All information below is at best hypothesized, and at the least, the ravings of madness and radical prophecy.

Book One : Translatidum Divinorad Mortalus Incarnum

('Tome of Translated Divine Prophecies of the Mortal World')

-1- Book of Jashnia:
  -creation of the world
  -young races
  -epic events
  -the Epicene

-2- Book of Keraphia:
  -Leshay and Keraphian Clan Disputes
  -Unsidhe Uprisings
  -the early mortal Sylvans
  -an Empire of Legacy
  -Ascension into Fire and Immortality
  -Sylvan Prophecies

-3- Book of Dysphasia:
  -the first race of the Old Realm
  -the Mass Transmigration of the elves
  -the Lanathian/Larethian wars
  -the Slaving Empire
  -the Hierocracy and the technological boom
  -the Death Lord
  -the Epicene, the Nymian Wars and the fall from the Children of Selen

-4- Book of Titans (Grimoire Titanus):
  -the Great Wars
  -Clans of the Rephaim and the Empires of Horamont
  -Titanic ascension prophecies and scripture
  -many missing entries and incomplete or indecipherable arcane/divine spells/rites

-5- Book of Infernim (Grimoire Infernim, the Travvaahkt or 'Book of Vile Darkness'):
  -the Blood Wars
  -the Dark Crusades
  -the Kabals of Inata
  -Hellfire Draconis scripture (badly translated, damaged/untrue prophecies)

-6- Book of the Sylvans (Grimoire Sylvanus, or Tome of the Sidhe):
  -Ascension of the Seldarine and Creation legends
  -Archedonis Celestialium, the Treatises of Celestia and Elysium
  -the first mortals, Keraphians and Leshay
  -the elven empires
  -the sylvan empires
  -the creation of Faea'iir
  -Treatise of Obad-Hai, Elohnna and Corellon Larethian
  -the Salvation and Protection of Eta Mer
  -the Order and History of Vxa and Aquaea

-7- The Dracomicon, Book of Dragons:
  -Dragons - Biology, Sociology, and Magic
  -Draconic Prophecies (corrupted, changed)
  -Pacts with Elemental Lords (some missing)
  -Spells and Arcana (many translated and burned from the pages)
  -Scriptures and Religion (many corrupted, fragmented)
  -Ascension and Reincarnation (missing, fragmented)
  -Eternity and the Cosmos (translated, fragmented)

-8- Book of the Life and Death (Biblios Mortis e Mortalus, the Libris Mortis and Libris Mortalus, the Scrolls of Death and Life):
  -Cyclus Mortalendiarre Aeternum (On the Souls and Reincarnation Cycles)
  -Laudinae tiu Mortalendium (On the Laws of Souls)
  -Reincarnum tiu Mortalus e Mortis e Mortalendiarre (Methods of resurrection, death rites, undeath rites, immortality and reincarnation)
  -Malignum tiu Polaris (Good, Evil, Law, Chaos, Balance, Elements)
  -Laudinae tiu Karma e Dharma (Karma, Void and Ascension)
  -Legendarre tiu Emporium (the Legends, Empires and Heroes of Souls)
  -Areanum il a Materium Terra (Souls amidst the Realm of War, Laws of Mortals, and Planetary Correspondence Laws)
  -Areanum il a Deitum Planar (Souls amidst the outer reams, and Laws of the Immortals)
  -Divinorum Mortalendiarre (Prophecies of the Souls)

-9- Book of Many Realms (Grimoire Planar Conjunctivae - Manual of the Planes, The Realms of Existence, Planar Handbook):
  -2 info wikis and rp wiki center (fragmented)
  -Kings List (highly fragmented, corrupted)
  -Prophecies of the Realms (highly fragmented, corrupted)
  -Rites and Spells (fragmented)
  -Epicene events (highly fragmented, corrupted)
  -Guilds and Kabals List (corrupted)
  -Empires (corrupted)
  -a missing document, reportedly the Prophecy of the Akashic Records, or the List of Rites, a series of scrolls written about the Book and the Rites of Godhood. Could be multiple missing documents. (fragmented notations)
  -Artifacts and Relics of the Worlds (corrupted, fragmented)
  -Time and Motion (fragmented)
  -the Elements of Existence (fragmented)

-10- Scrolls of the Mind, Body and Spirit (Libris Psionae, Incarnum e Mortalendiarre):
  -many highly fragmented, highly corrupt, missing portions, notations and incomplete portions of nine sets of scrolls originally collectd from three very different portions of the realms. No certainty about how many scrolls actually originally existed, because all knowledge of this set of scripture is hypothetical at best.

-11- Book of the Immortals (Grimoire Inata):
  -the Inath and Ascension (fragmented, missing portions)
  -Deitihood and the List of Gods and Heroes (Kings List, highly fragmented, corrupted)
  -the Nine Keys and Nine Gates of the Children of Selen (highly corrupt, fragmented)
  -Talents, Affinities, and Abilities

Book Two : Bibliocreata : Celestialus, Draconis, Sylvanus, Titanus, Mortis e Mortalis, Infernim; Grimoire Divinorum Lade Alephidus

('Book of Children, a Tome of True Prophecies in Aleph)


Aleph Appendices :
-Biblios Creatonos

('Book of the Gods of Creation')

-Grimoire Exima Jann

('Tome of the Exile of the Janni Lords')

-Biblios Laudain Mortalus

('Book of the Laws of Mortals')

The Grammaticum is written in many spoken and written languages, along with its nearly-impossible-to-translate Aleph. These are the languages of every being who creates a Prophecy, Scripture or Truth.

Grammaticum Languages Include:

-Common (the language of humans and the most spoken language in the material realms) - Common Language and Script

-Elven (Common Elven, Dysphasian, Wyld)- Elven Language and Script

-Avariel (Tuilvilanuue, Raptorian) - Avariel Language and Script

-Gnome (Chimu, Criman, Spriggan) - Gnome Language and Script

-Minoan (Minotaur Modern) - Minotaur Language and Script

-Ancient Minotaur (On above page)

-Dwarven (Dwarven Modern, Ruundan, Romulan, Qorian) - Dwarven Language and Script

-Halfling (Halfling, Hobbit, Brownie) - Halfling Language and Script

-Draconic (Dragons and dragonkin, many intelligent reptilian races)(Manuscript and Stonescript) - Draconic Language and Script

-Anakim (the languages of serpents, language of the Ancients)(Yuan-Ti, Naga, Annunaki, Lizardfolk, Kobold) - Anakim Language and Script

-Githy (Githyanki and Githzerai) - Githy Language and Script

-Chaon (Dead Language, the progenitor of the dialects of chaotic outsiders) - Chaon Language

-Laudin (A similar Dead Language, progenitor of lawful dialects in outsider communities) - Laudin Language and Script

-Auran (and Djinni'haalid)(Air elementals and Djinni) - Auran Language and Script

-Aquan (and Marid'mahaalid)(Water elementals and Marids) - Aquan Language and Script

-Ignan (and Efreeti'haaj)(Fire elementals and Efreeti) - Ignan Language and Script

-Terran (and Dao'mahaaj)(Earth elementals and Dao) - Terran Language and Script

-Celestial (Outsiders from Celestia and other heavenly realms, Upper Planes)(Common Celestial, secret languages = Seraphim, Elohim) - Celestial Language and Script
Seraphim -  (a secret language of angels, ancient and known only to certain Devas, Angels, Archons, and some Sylvans)

-Infernal (Baatezu Devils and other infernal creatures, Lower Planes)(Infernal, Hellwyrm, Cabal) - Infernal Language and Script

-Abyssal (Tanar'ri Demons and other infernal and abyssal creatures) - Abyssal Language and Script

-Giant (Clan Rephaim, High Rephaim, Ogre) - featured on Titanic Language and Script

-Titanic (Titans, titankin, and the progenitor of the modern Rephaim dialects) - Titanic Language and Script

-Goblin (All Goblinoids - dialects include Orc and Gnoll, even though these languages are very different in grammar, they use the same alphabet, sounds and sentence structure)(Orc, Gnoll, Goblin, Troll) - Goblin Language and Script

-Sylvan (Sidhe, Unsidhe, Keraphian, Leshay) - Sylvan Language and Script

-Druidic (secret druidic language) - Druidic Language and Script
-Elohim (secret language, and progenitor of the modern Druidic) - featured on Celestial Language and Script

-Undercommon (drow, illithid, duergar, derro, aboleth, beholder) - Undercommon Language and Script

-Faunar (Common Felynne, Nymian, Tauric, Shaman Sigils) - Faunar Language and Script

-Si'iri (Zendelonian language only) - featured on Kanaalian Language and Script

-Kanaalian - Kanaalian Language and Script

-Renshunese (Zendelonian language only) - Renshunese Language and Script

-Keraphian (the language of the extinct Keraphians, as well as Krellians, their clockwork creation)(Keraphian, Krellian, Ancient Minotaur alphabet) - Keraphian Language and Script

-Ancient Arcanthium (Modern Common Arcana, High Arcana, Deep Arcana, Sigils & Seals, Words of Creation, True Word, Incarnum) - Arcanthium Language and Sigils



  (Aleph Language, Script and Functions
 -Shifting mirage-code
 -true Aleph
 -synergetic functions (secondary implement/component aside from spoken or written word)

Language and Script Influences:

Aleph was the First Words of Creation. It was a resonating sound, and became concept and eventually form through divine will of a Creator Being(s).

Aleph begat:  (the 'ancient languages')

The Seven First Words (ancient languages) continued creating more speech:
Arcanthium begat:
  Common Arcana,
  High Arcana,
  Deep Arcana,
  Sigils & Seals,
  True Word,
  Words of Creation
  Incarnum Runes
  Illumian Sigils
  Aboleth Runes

Chaon begat:
and Influenced Kanaalian,

Draconic begat:
  Modern Draconic (Manuscript and Stonescript),
and Influenced Common,

Laudin begat:
and Influenced Anakim,

Seraphim begat:
and Influenced Druidic

Sylvan begat:
and Influenced Anakim,

Titanic begat:
  Modern Titanic,
  High Rephaim,
  Clan Rephaim,
  Diilosian / Mortis / Undead,
  Ancient Minotaur (Minos)
and Influenced Undercommon,

Elohim, Seraphim, Sylvan, Titanic Influenced Druidic

Chaon and Laudin Influenced Elohim

Chaon, Draconic, Laudin, Titanic Influenced Undercommon

Undercommon, Draconic, Abyssal Influenced Drow and Githy
Drow was also Influenced by, and uses the Alphabet of Elven

Githy, Draconic Influenced Githyanki
Githy, Abyssal Influenced Githzerai

Abyssal, Infernal, Draconic Influenced Kanaalian

Ancient Minotaur (Minos) begat Common Minotaur (Minoan)

Ancient Minotaur/Minoan, Undercommon, Sylvan Influenced Dwarven

Draconic, Titanic, Elven, Dwarven, Undercommon Influenced Common

Draconic, Laudin, Sylvan, Titanic Influenced Anakim

Elven, Goblin, Draconic Influenced Gnome

Gnome, Common, Dwarven Influenced Halfling

Dao'mahaaj, Dwarven Influenced Terran

Marid'mahaalid, Elven Influenced Aquan/Aquaean

Efreeti'haaj, Draconic Influenced Ignan

Djinni'haalid, Draconic Influenced Auran

Auran, Elven Influenced Avariel/Raptorian/Tuilvilanuue

Laudin, Arcanthium, Chaon, Titanic Influenced Old Dysphasian Glyphs

Elven, Old Dysphasian, High Arcana, Deep Arcana Influenced Modern Dysphasian Elven

Gnome begat Criman, Chimu, Spriggan
and Influenced Ganye (along with Common and Dwarven)

Goblin begat Orc, Gnoll, Troll, Modern Goblin
and Influenced Faunar (along with Elven), and Influenced Kobold (along with Draconic)

Faunar begat Nymian
and Influenced Beastland Glyphs (along with Sigils & Seals)

For more information on the Fantasy Languages of Jashnia, the Wiki Fantasy Roleplay, and other D&D settings, please check out the following (updated, 11-1-2007) Microsoft Excel Spreadsheet, as created by [xido] for publication by New Funtiers / D&D / :

Username (or number or email):


2006-02-28 [xido]: This is for all those D&D lovers out there who are also linguists... ;)

2007-11-03 [xido]: Information for the following campaign elements will be separated as follows:
- Jashnia and its Cosmology
- Inath
- the Epicene
- non-Epicene, non-Jashnian Inath campaigns

These campaign setting elements will be split as follows:
- all OGL Content (Game-applicable statistics and openly viewable content) will be posted to the website, - this is due to the material being D&D v3.5 oriented, and because of the potential publication applicability in the future.
- all personalized, unique, WFR-oriented, character-created, non-D&D, non-RPGA, Elftown and non-Elftown WFR content as it applies to the previous elements will be hosted here on Elftown, in the WFR-specific wikipages and settings.

Inath and its inherent portions are part of a potential publication currently unrepresented by any party except [xido] himself. The Grammaticum Primeaval and all its inherent portions are currently represented by Paul Lapidus at New Funtiers, .

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