Let's skip the small talk and get right down to how the game is played...
People willing to subject themselves to the torture of the arena sign up at The Hit List. There are 16 slots - filled on a first come first serve basis. When the 16 slots are full, the page is locked and so are the contestants.
The 16 combatants are randomly divided into two teams with the roll of a 20-sided die. Odd, you're on BLUE. Even, you're on RED. Order combatants roll is determined by thier position on the sign up list (The Hit List). For instance, if you signed up 6th, then you will get the sixth roll.
Once the teams have been decided, we then roll an 8-sided die to determine your slot. For instance, if you roll a 5, then you are in the fifth slot on the bracket. Whoever rolls a 6 is who you will combat against in the first round. Repeated numbers are rolled again.
Now that we know who competes against who in Round 1, we roll to find out what category you will compete with. Again, using a 20-sided die, as there are 20 categories (see Drawing Tournament Suggestions), the theme of your combat is totally random. Categories will be rolled the DAY battle begins. It is possible for two pairs of combatants to have the same category. It is also possible, but highly unlikely, for EVERYONE to roll the same category. It's all up to the dice!
Each Round will last ONE WEEK. The Tournament will last one month, with 4 Rounds. Anyone who does not submit their work after 1 week, will forfeit that round. EXCEPT for the Final Round - which will only be decided by combat. If one of the finalists should withdraw, or not complete their assignment, the next Runner up from their team will take their place. It is hoped that a new tournament will take place every 30 days.
Round 1 will focus on Pencils. Round 2 we move onto Inked pieces. Round 3 will be colored work. The 4th and Final Round will be WAR - anything goes - whatever medium you are most comfortable kicking your opponent's ass with (except photography and photomanipulation, of course).
In the Final Round, combatants will choose the category for their opponent! This will require a little strategizing on your part. KNOW YOUR ENEMY!
The Champion of each tournament will represent the best, total package, an artist can offer. We feel the diversity of categories and mediums will play to different strengths and weaknesses at various stages. And the randomness of the dice roll could make it anybody's game. We are not looking to play to any one person's strengths. The point is, if you do not know, to LEARN.
The judging will be done by a panel of anonymous, mature, impartial, prestigious, and very fair Elftowners. They are not allowed to participate and/or gamble on battles.
Combantants receive 50 creds upon entering the tournament.
Combatants that advance to Round 2 receive 25 creds.
Advancement to Round 3 awards 25 more creds.
WINNER of the final round wins 150 creds. (You don't get rewarded for making it into the final round, now you have to EARN IT by beating your opponent!)
Total creds that can be earned by someone who wins the tournament is 250.
Other ways to earn creds:
If you make a Banner for any of the wikis, you receive 35 creds.
If you post a banner in your house, you get 20 creds - 3 banner maximum.
If you post a link to any EVE wiki in your mood, you get 15 creds.
A EVE wiki link in your house will get you 25 creds - limit 1 link.
Donate to the Prize Pool, get a one time payout of 50 creds.
For each donation, you will get 5 creds.
Special Badges and a 25 cred award will also go to "Best Team Spirit" and "Good Sportsmanship" based on a poll open only to Tournament contestants.