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- Orcs of Madrumah / Hobgoblins of the eastern orc deserts of Hosh-Hòrronak > New extensive race addendum concerning orcs of the world, incl. short history of the great eastern wars in: * Madrumah orc addendum!!!!
- Elves of Madrumah - Wood Elves:
Aboriginal Kirrn-Wood Elves, or Nash-Taayad ( Night Elves )
High Wood Elves / Elcaarea
Rational Mentalist Wing Elvish Yamaatu
High and Fair Elves: Silver L'elldith ( Silverelves, Shimmer Elves, Dawn Elves, Moon Elves and Star Elves )
Extensive descriptions about the High Yamaatu Wing Elven and the Kirrn now also in: * Madrumah elven addendum!!!!
Wood elvish High Elves: Elcaarea / 'Erl'
- Horn-Dwarves
New extensive race addendum concerning DWARVES of Madrumah now in: * Madrumah Dwarf addendum!!!!
- Halflings of Madrumah - Catlings, Twickrascals or Trelld‘s
With much more extensive information also in: * Madrumah halfling addendum!
- Fey Folk, Goblins and Wood Sprites
- Speaking Animals - Humans of Madrumah Common Humans of the Middle Continent, Barbarian Tribes of the East and Konn-Hádurûn / Djùngolh, and Szuung, Viking-like Wûtanaz, Island Land Humans from Calant-Dâl, Humans from the Orient, Fire Corsairs from the Burning Bay, Humans from An-Muul, the Fallen Land of the Black Unicorn Baron ( and renegade chaos ) Shield Surfers from the ice plains of Phaal, Warhammer Riders of the Petrified Woods, Humans from Indrapûr, or the Land of Lightning, Scythenbane and Flammengard, Djungle Races of Errish and Klesh, and humans fighting as rebels among races allied with Terromage - Half-Fairs - Fairyhuman and Half Elven - Noble Repentants = 'Dark Ardath' ( Wolfknights of Daarhall and Knights of Templad-Doom ) - Cyclop Superhumans ( Genie Riding Combulli and nordic warrior barbarians of Roc-Rawka ) - Bearhumans ( Shamanically stamped warriors and rangers of the woods, partly lycantropes and inbetween nordic onto own culture ) - Gnolls and Gnomes of Madrumah - High Men / Ardath ( Desendants of the Old Kings / Éadain and Morrodain ) - Half-Orcs of Madrumah Special: - Brazenhearts ( Own almost emotionless warrior breed once sprung from High Men ) - Ûzul-Skaa ( Proud, Dark Warriors of Green Foul Gnaw, masked / mummed and working as undead slayers, healers and in work of balance of life and death, also to defend the weak, aged and shunned ) - Inquanok / Horse Humanoids - Other Special ( tendencially evil race, robot, shape changer, other, or self-invented race – Only after arrangement with me, before! )
- Classical Fable Animals / magical animals
- Humanoid Speaking Animals = common animals, developped to humanoid nature and civilization, by evolution and effects of outward magical sources in lack of own natural magic
- Fey-Animals, Animal Goblins, Mythical Fey Creature Animals and Animal-Humanoi
( not yet created )
( not yet created )
( not yet created )
- Gwothobbs / Orc-Goblins
- Mog / Wood Ape Giants
- Skeleton Warriors ( warriors of their city in the sun cauldron desert, with invisible flesh )
- Warg Humans = Khairûkaani from Khainmoore
- Gentle PSI-Elves = Parg
- Reptile Humanoid Amazones = Slyss
- Goblin / Feymixes and Rogue Sprites ( Poltergeists, Xhindi, Shratt, Floating Gloomies, Klaubauter and Mocking Elves etc. )
- Special Dwarves
- Urkl ( Old moor- and pond creatures )
- Everchildren
- Kobolds ( wild and mostly evil warrior goblinoids of the kobold city, shamans or shamanic warriors and rangers of the woods )
2006-12-19 [Dr.Mandarian]: New races, creatures and species for Madrumah planned: Genie Riding Cyclop Superhumans of Combulla, the High Men of Am-Druas, ( Descendants from the Race of The Old Kings ) from Bannelon and Ar-Tolda, Bear Humen of the Warrior Tribe of Björrfjell ( Bruingandrian ) Eastling Hulks / Barbarian Superhumen of Kharet, Hadurûn and An-Muul, The South Race of the Orient, Huge Humen, Black Jungle Southlings from beyond the Mountains of Maelamrax, Grey Fenn-Riders of Ostarda, Warhammer-Hors
Oothgian Enlightened One's of Pestilence from the Island of Mushrooms Oothg, in the inland sea of Caerphyllis...
Such as also more common and important races as: Half-orcs, Half-Ogre's, Half-Robots of the Engine City, Dawn Elves, Elcaarea Wood Elves, Silver L'ylldaar High Elves, evil rat people ( Hasquiss ) Black Lancers of Templad Doom, Ice Folk of the North Pole, Orientals of Cîlimaan, City Folk of 'The Depth', Reptile Men, and a thousand different new fey, goblin, fairy and nature sprite / elemental creatures.
2007-01-18 [Dr.Mandarian]:
New extensive race addendum concerning the orcs of the world, incl. short history of the great eastern wars in: * Madrumah orc addendum!!!!
And: New extensive race addendum concerning DWARVES of Madrumah now in: * Madrumah Dwarf addendum!!!!