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~ Madrumah Character Application( This wiki also explains you how to create your own character for Madrumah roleplaying! )
~ Extra Options for Players
~ Madrumah Roleplaying System
( under heavy construction in the moment )
~ Special Profession related skills ( yet not created )
~ Special Race / origin related skills ( yet not created )
( A very informative and extensive info wiki! )
~ Currencies, prices and metals for weapons ( yet not created )
~ Herbs, poisons and enchanted bread ( yet not created )
~ Madrumah - Geography of the World
~ Madrumah - Register
~ Madrumah Descriptions of The Lands ( yet not created )
~ Rulers of Terromage and their allies ( yet not created )
~ Rulers of the middle continent ( yet not created )
~ Mightiest Mages of Madrumah ( yet not created )
~ Mightiest Creatures of Madrumah ( yet not created )
~ Good and evil half-gods of Madrumah ( yet not created )
~ Most important V.I.P. of Madrumah ( yet not created )
~ Sample of typical personalities of the world ( yet not created )




Oslabad. The biggest pluralistic ( and almost anarchic ) free metropolis of the civilized north. Meanwhile the wars of the barbarians and their empires rage in the east, the tense situation in the lands of the enchanted forests inbetween aboriginal inhabitants and nordic usurpators comes to a head, running in danger to climax in a great, final and decisive conflict.
To times closely before a bloody war, claiming a many victims, the oldest forces of Madrumah and guardians of the woods strive feverish in all secrecy to find other means and ways to weaken the weaponpowers of Terromage and it‘s northern intruders, which are gathering now for a whole new time – and to bring their war machinery to slacken, where they can.
And all around the country people search in their name for capable and trustworthy questers, who shall give their contribution to that.
The old dragons of the world, the dwarves, the wolf-knights of Daarhall, the most important chieftains of the wild elves and also the representants of the pixy- and wood sprite tribes and cultures advertise everywhere – but especially in Oslabad – for loyal experts of diversest fields, who ( independant from another ) get entrusted with different, strictly secret tasks. Tasks, in which exact background they are not always let into. But which belong at the same time to this universal masterplan, the wisest forces of Madrumah themselves and their council have designed.


You and your fellow combatants belong to the hard core of those recruited. And to the best of the best, in their respective department.
Each of you represents another race or species. Each of you has got his or her own, individual story. Each one of you follows an interest of specially natured request. And each of you is ordered from another place...
What you all share is that you work together for the enterprise, to protect Madrumah how it has once been, from the final ruin and fall. The way you will be appointed will still respectively be different.
May it be now an anonymous, gloomy figure behind a paravon, in an awful oslabadnian tavern; may it be the far reaching insider-contac Hence of mystics, spies and mediators, authorities and lords who you serve each one of you will be given his personal mission. And lures you with big and promiseful reward. If now in form of gold and fortune, power and knowledge or other gifts after your hearts desire. While only you as player of the respective figure is in the know about the nature and backgrounds of your mission, the specific goals which your figure shall aim to, and the exact biography and configuration of your figure ( incl. all skills and secrets ) completely! And everybody else only knows, what is already revealed in this introduction. It is about the legendary, mighty riddle of Shalàss. This is all you are sure of. So much information will be offered to you all. While this is the matter of a magical and cursed book, which is treasure of an old secret dying place and graveyard for dragon’s, where they lay to eternal rest... well hidden in the deepest heart of Madrumah and it’s hostile and dangerous jungles. This book is said to be inherent of a very magnificent power. Being a universal weapon against higher dragons. It contains an - over 100 worded - riddle that is logical, but still unsolvable, entirely. And if it is used against a dragon in the right way, it first drives them into wildest most furious insanity, and then into death. And the order is simple: Go into the woods, find that ancient book with it’s riddle, bring it into your property, keep it safe and then return it to the one you are adressed to! 

Like a virus it takes possession of the dragon’s mental spirit and dissolves it, slowly and subtle like an evil kind of poison, until his super-intellig

( A wiki in order to give you an impression of how a team of colourful and diverse, exciting adventurers could be like )




I will mention every elftowner taking part of the project explicitly and especially by name and will credit any contributing one publicly as co-designer with praise upon this page!
And will of course also answer and give informations to any elftowner, being interested in joining the playing or open to this project!

2006-12-15 [Dr.Mandarian]: NEWS: There is a systemetically ordered overview of all Madrumah professions now in Madrumah Professions; Sections of descriptions about every profession class and it's advantages and disadvantages for a PC in ways of magic, combat - and profession class related options - is already hand written and will be typed and posted soon.
2006-12-19 [Dr.Mandarian]: New races, creatures and species for Madrumah planned: Genie Riding Cyclop Superhumans of Combulla, the High Men of Am-Druas, ( Descendants from the Race of The Old Kings ) from Bannelon and Ar-Tolda, Bear Humen of the Warrior Tribe of Björrfjell ( Brindrimm ) Eastling Hulks / Barbarian Superhumen of Kharet, Hadurun and An-Muul, The South Race of the Orient, Huge Humen, Black Jungle Southlings from beyond the Mountains of Maelmrax, Grey Fenn-Riders of Ostarda, Warhammer-Hors
Oothgian Enlightened One's of Pestilence from the Island of Mushrooms Oothg, in the inland sea of Caerphyllis...
Such as also more common and important races as: Half-orcs, Half-Ogre's, Half-Robots of the Engine City, Dawn Elves, Elcaarea Wood Elves, Silver L'elldith High Elves, evil rat people ( Hasquiss ) Black Lancers of Templad Doom, Ice Folk of the North Pole, Orientals of Cîlimaan, City Folk of 'The Depth', Reptile Men, and a lot of different new fey, goblin, fairy and nature sprite / elemental creatures.
2006-12-19 [Dr.Mandarian]: New professions:
Beast Monks ( Monster Tamers, Beastmasters and Animal Summoners ) 'Shadowesses' of the Orient, being female Assassins and Nightblades gifted with the art of panther lycantrophy.
Devil's Frocks / Demon Dervishes, Doppelganger Mages, Fate Tricksters / Confusion Rogues, Were Doctors / Vampire Charmers, Riddle Masters.
Special Bard professions: Fire flutist, Bane harpist, Demon Harpist.
Martial Artists / Death Dancers: Fanfighter, Barbarian War Wheel Fighter, and oriental Xataari.
And - as magicians: Gravitation Canceller / Magnetism Mage, and Alterer of Laws of Physics...
( And, supermighty: The Cult of the Drukh-Narrn: shunned Dragon Masterers and Tamers, and Controller of Dragons )
2006-12-19 [Dr.Mandarian]: Aaand - There will also soon be a new layout, new info wiki's, ( and subsections to already existing info wikis, in order to have a better access to specific themes! ) As there will be moreover a whole new world map of the ENTIRE world, Mystradawn, not only Madrumah itself! Yamadd Vey, my brothers! ( Traditional Kirrn-Elvish saying after a speech )
( I am preparing 'the bomb'. * sniggers * )
2006-12-23 [xido]: holy monkies, that wasn't the bomb up there?! :D
You have been hard at work, I can see this. So have I. Sorry I do not often stop in, but I do keep watch, and of course there are a lot of things that I have been on working to get some work accomplished.
-will
2006-12-23 [Dr.Mandarian]: * sniggers * You have got monkeys that are HOLY? he heh. Hm, no, you flatter me again, will. The Madrumah concept from yesterday was not yet worked out so well indeed. But now I think it rocks. ( Almost )
Yes, yes, hard work. I went through all my old F-manuscripts for stories and noted what ideas I could use for Madrumah.
Got a pretty cluster of really nice ideas, there. Today I somehow landed up concepting the western island continent of those 'viking-like' pirates and hellwhale riders, Wûtaan.
Thumbed all my books about old germanic and viking culture.
And collected some ideas for places, gods and structure of a society for them.
Weird stuff, partially. Especially that old germanic gods.
That Loki was really some cool guy. ( What this dude not alll did until he was so unpleasantly shackled to some rock until Ragnarök ) * sniggers again *
I return the apology, there, will. Had actually already long long delved in your own wikis and began to study your dracology. But I neglect this and that in the moment - apart from Madrumah.
( Woh, and I only have got one single working electric bulb in the house in the moment even! )
I'll change out my lamps and get back to you later.
Mh, and yes, I am still preparing stuff of other nature for this wiki. A lot of drawings and background material. But it is fun - Despite it is work. I really enjoy to tinker on some own world for a long time.
Please give me someone one domestic animal that is able to SCAN!

2006-12-28 [xido]: I am linking these pages to you for your use. Message me for the password....
WFR Games / WFR Quests for any wikis you want to post If the WFR Character Template is sufficient for any Madrumah characters, you could always simplify by stating that a WFR Application Page-posted and/or -reviewed character would suffice, then making a simple list of characters/pla I also love Nordic mythologies, and am actually running a real life game around Loki in the fantasy realm, on the Lands of Qor with my cousin here at home. Her character, an evil halfling, worships Loki, and has died, which means that I have to RP Loki after her death (and I wasn't even the one to kill her... Her brother's character did. XP)
WFR Char RACE Page & WFR Char RANK Page for Madrumah-orien
WFR Guild Members for any and all characters you have wikis for.
WFR Guild Pages, Mods, & GMs for all WFR pages & Mods.
2006-12-28 [xido]: "( with special thanks to [xido], the guild of WFR Games...)"
Thanks, and you're most welcome. :D
2007-01-12 [Dr.Mandarian]: A whole lot of hours of work invested in typing, extending and revising my new Madrumah info wiki about Madrumah Allignments over the whole last day. Now including also extensive epical world history / mythology, a rich catalogue of all first Dawnae, oldest dragons, giants and dwarves and elemental gods, a catalogue plus descriptions of all the Mystra`ell, and other gods and forces of the world, Éadain and Morrodain of the continent of Éas, and the continent of Morrui, a catalogue of all godly creatures, elven, magical, elemental or fairy creatures, and a diverse work containing a collection of all the aspects sprung from them, and their thus later emerging other religions; The backgrounds to dwarves, elven species, High Men and superhumans, magical, fey or other miscellenous beings, inhabiting Mystradawn since creation of the light; Just as I have furthermore gathered a bunch of files and already finished and worked out handwritten manuscripts, yet to be typed and posted in forms of much more complex and detailed out additions to already existent info wiki's, new info wikis and maybe also extension from the middle continent to the whole world Mystradawn with all lands, cultures and societies, it includes. I have been drawing new art work for an own Madrumah character and impressions gallery, of over twenty own illustrations, plus new maps and heraldic symbols, have built a pool of non player characters and several big pools for many ideas of most different sector. But now I am first aiming straight to sleep. * makes salute and falls backwards into bed like a mast *
An immense long list of changes in my watching lists.
A lot lot things which are still to do.
But at the same time being in possession of an immense amount of new material for a whole new, complex Fantasy world of it's own, now, I brought in my bag along to elftown, eversince it has been worked out by satisfying degree of sophistication
Not only anymore consistent of Madrumah, the land of enchanted forests, and a middle continent, but an almost complete and detailed out whole world, called 'Mystradawn'.
With already designed extensive scopes wherein I put all my gathered ideas of Fantasy stories I wrote in the past, taking place in several different worlds I once invented, and not belonging to a whole world concept, yet ( but suiting to one context )
Much more extensive further material about almost all entire races and cultures of past and presence, along with whole new, detailed descriptions of new elven races, new high man races, superhuman races and special races, as to already find named in: Madrumah Races in overview;
All most important human species, lands and their societies of the world as it is now in it's third age, with various diversity and great number.
And I only have to give some finishing touches to some illustrations, and will then scan them all and post them in one throw, as soon as possible.
Along with all the new races, race addendums changes and reworks.
2007-01-16 [Dr.Mandarian]: Thanks for your steady support and all that helpful links, will!
I'll take them in use as far as the whole concept is more developed, the new illustrations are posted and the whole lay out is more appealing, interesting and nicer to look at.
And... I will of course also scan the self invented draconic rune script of my other Fantasy world, then, for your dracology wiki.
So, hold on, have some patience, have fun to be some freaking Loki, and much joy and good labour until then with your own work! 
2007-01-18 [Dr.Mandarian]:
- Orcs of Madrumah / Hobgoblins of the eastern orc deserts of Hosh-Hòrronak > New extensive race addendum concerning orcs of the world, incl. short history of the great eastern wars in: * Madrumah orc addendum!!!!
And: Horn-Dwarves >
New extensive race addendum concerning DWARVES of Madrumah now in: * Madrumah Dwarf addendum!!!!
2007-01-31 [Cia_mar]: i like the drawing at the top of the page... looks great!
2007-01-31 [Dr.Mandarian]: Heh heh, thanks, Cia. Go to: Madrumah Gallery and you'll find some further bunch of stuff, there.
2007-01-31 [Cia_mar]: ok i will... you have a very unique style of drawing, it is cool
2007-01-31 [Dr.Mandarian]: Great! * laughs happily * You flatter me, there, Cia. * looks ashamed * But, thanks!
2007-01-31 [Cia_mar]: do not be ashamed... it is good!! really
2007-02-10 [Dr.Mandarian]:
2007-12-15 [Dr.Mandarian]: [News:]There is a new extensive continent map of Mystradawn now in the Madrumah Maproom... and there will be new illustrations kindly made by [BlackbirdKate] depicting some Madrumahnian races, soon!
2008-01-25 [Cia_mar]: wow you have been a busy bee in here oli!
i am sorry that i have not had alot of time to help.. perhaps once i move and get settled i will still be able to make good on my promised help
2008-01-25 [Dr.Mandarian]: * buzzes smilingly * Yes, over 2006 I indeed worked like a berserk on this.
Oh, but that's not so bad, Cia. It's totally okay. I am already very happy, that you commented on Madrumah now and
then. And showed interest. But I would of course not mind any contribution of yours in the future. I hope your moving will turn out well, and that you feel comfortable in your new living place!
2008-01-25 [Cia_mar]: i am sure that i will... i ahve not felt that i was "home" for some time.. so it will be nice to be where i feel at home again
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