Page name: Lands of Qor [Logged in view] [RSS]
2006-07-21 18:40:09
Last author: xido
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A Continent of the Lands of JASHNIA

A proud member of the Wiki Fantasy Roleplay!



Maps of the great Nations of Qor

Cities and Areas of Interest

The Geography and Land Use of Qor


[Lexicon] founded the LANDS OF QOR.
Helping him are his cronies:
[black lotus]

We all wanted Lex back, and he has come back to tell us that we are all crazy, which is true. *bows to he-who-does-return and his buddy [VentruePrince] for pushing the big get-Lex-back button*  (SHA...?)


Open Roleplay Areas:

<img20*0:>Niervo Township A small town run a by a small council. Located near the center of the Qor continent. Here you can find refuge a stiff drink and perhaps a nightly companion. Open RP area

<img20*0:>The Shallow Forest in Dae'Vyhir A large wooded land filled with mystery. Ruins of ancient villiages and creeds can be found. Gnolls, orcs, and other vile creatures have made their home within. Still if you are lucky you may even gain the sighting of an unicorn. Open RP area


The Nations of Qor

And Roleplay Areas

<img20*0:>Vraisynn Nation, Capitol: Kingdom of Vraisynn
    (Vraisynn Palace, Great Temple, Coronation Ceremony Grounds, The Village of Royaan, The Marketplace, Dancing Doe Tavern and Inn, Bogg's Boar Head Inn, Fort Thunder, Port City of Bralda)
    (Vraisynn Ranks, Dark Elite, Phalk and Vraisynn Royalty, Caylandra and Brother Deren)

A once-majestic land where many races have gathered to live under the empirical rule of the great Royal House of Vraisynn. After the fall of the great Empress Liv of the third empire, and the assassination of her justly ruling priestess, the Madame Queen Naole, and the fall of the Palace and its newly-ascended King Phalkarious, the demon prince and only son of Empress Liv's royal bloodline, the valley of the empires has fallen into quiet.
Humans seem are the largest of the population of Vraisynn's commoners, but other races have found homes within its once peaceful lands.
The kingdom still waits while its royal house finds its feet after much chaos and devastation to its infrastructure and leadership.

<img20*0:>Quentarae, and the Palace of Quentarae
    (Kintenfall, Faylene Post > Gidia's Hut and Towering Legion)

The Majestic elven kingdom, ruled by the elven king Dalsonis.

<img20*0:>Kingdom of Dae'Vyhir
    (Map of Dae'Vyhir, Castle Dae'Vyhiris, Town of Thanne, Tabletta, City of Crystals, Shallow Forest)

A kingdom that proves the sky is the only limit. Protected high the the grand trees holding strong the branches of the Ashgah (tree type). The King and Queen rule peacefully with thier six children at their sides.

<img20*0:>Eskarda, with an entry page for the palace, Palace dis.
    (History of Eskarda, Night Movers, and former roleplays)

Known to many human lands as Eskandor, the kindgdom of Moon Elves where the Majestic Queen Sairle rules under peace and justice, it is the second oldest of all elvin kingdoms to exist in the lands of Qor.

<img20*0:>The Kingdom of Hyherta
    (Lilly's Strife)

Here the night elves are secluded in the dark woods of the southern part of Qor. Nestled at the base of the Corrigan Mountains, here the royal lineage is in turmoil as the prince has just become king and all seems in disarray.

<img20*0:>Niervo Township is an Open Role-play area, and rests in the protected mountains of the Neutral territorial lands of central Qor. It is a community of commoners, and fully open to new quests and storylines.

<img20*0:>Ishtarania'ishen is the northern isle of minotaurs, the Ishtaranians, who descend their lineage to the Minoans of Zendelon. A very faithful people, they are ruled by their clerics and mages, who work in unison to keep law and order a priority in one of the most recently stabilized nations of Qor.

<img20*0:>Urrggosh is a nation of dwarven heroes and a strong underground community, including a large union of miners, who supply much of the ores and minerals to Qor and the rest of the surrounding lands of Jashnia.

<img20*0:>NeRenuos is the sibling culture of New Nematon in Tearra Réhm, and is descended from the same culture as the sister nation's people, the sunken nations of TearRem. They are somewhat warring, and territorial to the extreme. Many times they have been at odds with the centaur tribes of Aulbrahn, to their southern border.

<img20*0:>Aulbrahn is a nation of centaur herds, assembled as the Tribes of the Nation. Aulbrahn is home to many fae and sylvan folk, who often flee from tense NeRenuosian borders, despite their love of the land of the human peoples of those cities.

<img20*0:>United Isles of Kiorgoy is an island archipeligo, a bonded nations of a few isles, known as Garbo, Bishop, Boldam and Isa. Many races occupy these island provinces, and the senate of the provinces meets in Bishop monthly.

<img20*0:>The Hollow Isles is one of the most mysterious and least travelled of the nations. It has often been accused of being a nation of thieves, though how such accusations could be true, despite their almost xenophobic and isolated existence, is beyond most scholars. Not much is known about the people, but it is believed that they are nomadic among the lands and hills of the highly difficult-to-access island chain nation.

<img20*0:>Tribal and Neutral Lands of Qor is the largest unclaimed or war-torn territory of Qor, and also most of the rest of the world. Ruled only by orc camps, nomads, and catfolk, there is no concrete settlements or nations except Dimsho, a well-protected fortress that conceals an unknown object or entity with great wealth, resources, and the ability to keep their lands free of issues that could arise from nomadic encroachment. Dimsho lies on the northern coast of the Loch DiPontu, the largest inland freshwater lake on the continent.


<img20*0:>Wiki Fantasy Roleplay <img20*0:>WFR Application Page
<img20*0:>WFR Games <img20*0:>WFR Quests
<img20*0:>Jashnia <img20*0:>Blue Ocean

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2004-01-19 [Raerlas]: lexicon, would it be possible to add an Avariel kingdom?

2004-01-20 [Lexicon]: Send me your idea and we will talk it out :) thorugh pm's I Have an island near the norht that needs soemthig so its the last spot I have :) just send me alittle about it the king and queen if there is both and so on. If I miss soemthin ror ya did we will work it out :)

2004-01-21 [Raerlas]: k...i'll message you.

2004-03-10 [Raerlas]: isn't it supposed to be Dae'vhyr though? oh well..:)

2004-03-10 [Raerlas]: oh um...maybe the name here should be the information was put on this page...Kingdom of Dae'Vyhir...sorry if I confused you.

2004-03-11 [Lexicon]: no prob will make change :)

2004-05-29 [xido]: Lex, I really need you passwords, to be able to help you out while you're gone.... Please.

2004-09-23 [Raerlas]: for being a good sized place, we need more people.

2004-09-23 [xido]: Since our wonderful Prince Phalkarious had left us, many have wandered away.... but a new day arises... one in which Qor is a land of plenty. I'll try to help with making things here more accessible and detailed when I can. LEX, WE MISS YOU!!!!! *hugs*

2004-09-27 [Raerlas]: *smiles* he hasn't been around much but i do what i can in my part of the domains.

2004-09-27 [Lexicon]: and what you have been doin is fantastic :)

2004-09-28 [Raerlas]: thanks. though i still say it could use more players.

2004-09-29 [Blood Raven]: I'm always looking for wiki's, so I guess that I could come and join. that is, if I get a nice idea for a char again. any suggestions on where stories are just beginning or where I can easily hop in?

2004-09-30 [Raerlas]: um you could hop right in so to speak. more the merrier.

2004-10-03 [xido]: the avariel elf is Raerlas' own thing, and I am with her in that area, and it's fun... so you should join, BR.

2004-10-04 [Raerlas]: If you need ideas we can help right xido? *looks around* give a few clues as to what you like...

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