2007-05-20 [Veltzeh]: So you get one skillpoint, +1 to STR, DEX, CHA or CON and +1 to STR or CON. Which will it be?
2007-05-21 [Lepellier]: +1 Dex, Con
2007-05-21 [Lepellier]: shouldn't it be 20/22?
2007-05-21 [Silverbullet]: I wouldn't think so.. Though I don't know why, other than because most of the games I've played will have the max HP go up, but the current HP stay the same. >_>
2007-05-21 [Veltzeh]: well, in this case it really doesn't matter, because you can get healed right away and stuff.
2007-05-30 [Silverbullet]: I was getting to changing her stuff >_>
2007-05-30 [Lepellier]: I was bored, so I just did it :)
2007-05-30 [Silverbullet]: All the better ^^
2007-05-30 [Lepellier]: I just hope i got it right :)
2007-05-30 [Silverbullet]: .... I'll double check.
2007-05-30 [Silverbullet]: Looks good. *thumbs up*
2007-05-30 [Lepellier]: sweet, it's been a while since i've had to do anything like that, and Dayo and Rizzo's conversation was a bit confusing.
2007-05-30 [Silverbullet]: Eh, basically he said he'd give 320 for the equipment she brought, then give her the voulge upgrade and 10 extra gold in exchange for her leather armor.. simple enough :P
2007-05-30 [Lepellier]: well, that's what I got out of it.
2007-05-30 [Silverbullet]: That's all there was to get ;P
2007-06-10 [Silverbullet]: Right! Weight XD
I'm trying to do things too fast again ^^'
2007-06-10 [Lepellier]: lol, I need to get used to the whole GM'ing thing too...
2007-09-09 [Silverbullet]: +1 to STR, DEX, CHA or CON
2007-09-09 [Lepellier]: Con, plz
2007-10-04 [Silverbullet]: Money for the tomahawks and the broken warshark has already been decuced.
2007-10-04 [Silverbullet]: Money for the tomahawks and the broken warshark has already been deducted.
2008-02-01 [Grengo]: Y'know, with Dayo's Frog Boots, couldn't she have been able to reach that Air Elemental when it was floating around in the Xiadomian Arena? :O
2008-02-01 [Veltzeh]: Would need to know how jumping at all works... If someone does try that, I'll just dig out a D&D book or something. >_>
2008-02-01 [Grengo]: They way I imagined it, during battle if a regular pair of Frog Boots is equipped, the user would be able to hit an opponent one square higher than a bootless character could. With improved frog boots, maybe add another square to the mix. So if a regular character could hit enemies no higher than a square above, someone with frog boots could jump and hit a square higher, and someone with improved boots could hit yet another square higher (so an enemy 3 squares above will be attackable via melee). It'll be a good counter for melee users to fight against flying type enemies.
2008-02-01 [Veltzeh]: I suppose so. Provided that jumping in combat works at all...
2008-02-02 [Blood Raven]: of course it does, there's an air strike skill, isn't there? :D
2008-02-02 [Veltzeh]: Ah yeah, that one. I still thought it was only for flying people. >_>
2008-02-02 [Grengo]: Air Strike is mainly air to ground. Jumping is ground to air :D
2008-04-21 [Veltzeh]: Dayo gets to level! +1 to STR, DEX, CHA or CON and +1 to STR or CON (if she levels as warrior) and 1 skillpoint. Score updated.
2008-04-21 [Lepellier]: 2 con
2008-04-22 [Veltzeh]: How about a skill?
2008-04-22 [Lepellier]: weapon mastery (Voulge)